Today we have the first serious performance leaks of the AMD Radeon RX 6800 XT, a graphics card that has been seen by several 3DMark benchmarks revealing its performance, which is very good at the graphics performance level, but very bad when we add RayTracing to the equation, where it most closely resembles an Nvidia GeForce RTX 2080 Ti. We would also have to define “very bad” since it is very bad around the current generation of Nvidia GPUs, but good if we think that in its first step in RayTracing, although we know that it matters little to the players that it goes bad in RayTracing, and the reason is not lacking.
According to tests provided by Igor’s Lab, the AMD Radeon RX 6800 XT is faster in the Fire Strike Extreme and Time Spy Extreme @ 4K benchmarks but loses in Port Royal, the benchmark with RayTracing.
If you compare the percentage differences, the picture in Ultra HD is very different: While the Fire Strike Extreme benchmark assumes that the Radeon RX 6800 XT is more than 18 percent ahead of the GeForce RTX 3080, in the Time Spy Extreme is only a good 3 percent. Add to that the Port Royal’s RayTracing implementation, the GeForce RTX 3080 FE is then proudly 22 percent ahead of the new Radeon.
A Wccftech also sent a bird with information and in this particular case the information, with different values, also consistent: The Radeon RX 6800 XT stays above the GeForce 3080 RTX except when we put the RayTracing in Eq. Without RayTracing, we see a performance improvement of 3.1 to 18.2% on the Radeon RX 6800 XT, but when we put RayTracing in, the GeForce RTX 3080 outperforms it by 22 percent.
Remember that the AMD Radeon RX 6800 XT is not the company’s top-of-the-range GPU, it will be the Radeon RX 6900 XT.