From a comparison of the installation space of next-gen games, it emerges that the compression and data management system orchestrated by Sony for PS5 saves a lot of internet data and internal space. Not only to the PlayStation 4, Xbox One and PC (which still needs to think about who does not use a solid-state drive), but also against Xbox X Series. In this case, Sony’s data compression system, dubbed Kraken, allows the PlayStation 5, despite a smaller SSD, to hold more games than Microsoft’s console.
The difference was noticed by some users on Reddit, who collected the space officially occupied (store data) by some cross-platform games available on both next-gen consoles. From what emerges, it appears that PS5 versions of games like Control, Hitman 3 or Dirt 5 take up several GB less on the console’s SSD. They range from almost 20 of Control to 13 of Dirt 5.
Here is the data collected:
- Control: 25.7 vs 43.6
- Hitman 3: 61.9 vs 77.8 (official, some users report actual weight is 65GB)
- Subnautica: 3.8 vs 8.3
- Crash 4: 20.0 vs 28.0
- Tony Hawk: 23.3 vs 31.9 (official, some users report that the weight is the same)
- Marvel’s Avengers: 74.1 vs 116.6
- AC Valhalla: 41.8 vs 72.5
- Watch Dogs Legion: 50.6 vs 61.1
- Immortals Fenyx Rising: 22.3 vs 32.9
- Borderlands 3: 51.1 vs 63.8
- Dirt 5: 50.9 vs 63.3
- Mortal Shell: 4.6 vs 8.6
Adding up , it emerges that the total installs on PS5 would take up 430.1 GB, while the Xbox Series X bill is 608.4 GB. In this way 236.9 GB would remain free on the Sony console, against the “only” 193.6 GB of the X Series.
A surprising result that overturns the perception that has been had so far, given that PlayStation 5 is equipped with an absolute less capacious 825GB SSD, while Xbox Series X reaches TB.