Approximately in development for 6 years and recognized as Naughty Dog’s biggest project, it turns out that The Last of Us Part 2 was developed by over 2000 people and 14 additional studios
Captured by user Raigor in ResetEra, the data comes from Moby Games where it is listed and gives credit to everyone who gave their own grain of sand in the development of The Last Of Us Part II.
It is here that it is confirmed that in addition to Naughty Dog and Sony Interactive Entertainment, The Last Of Us Part II also received the help of outsourced studios for different areas of the video game, and not necessarily from the development side.
In total there are 2,332 people involved in the creation of The Last Of Us Part II. 2,169 of them are developers while 163 were special thanks to other parts of the game.
It has been learned that Naughty Dog and Sony hired two independent studios to annex the voice-over recording and the sound of weapons. Both specialized in design and sound mixing. In addition, 12 other studies were subcontracted to offer support on various topics.
This finding, which is also visible in the credits of The Last Of Us Part II after the end of the video game, shows the scale that Naughty Dog carried out to create his title.
At this point, it is the video game with the best launch month of all 2020, and is the fastest selling exclusive of the entire generation of PS4, with more than 4 million copies sold.