Marvel’s Spider-Man: Miles Morales will be an intergenerational release and, as you can imagine, there will be differences between its versions for PlayStation 5 and PlayStation 4 . One of the main ones will be in the loading screens, which will not bother you in the next generation of consoles.
As part of its coverage of Marvel’s Spider-Man: Miles Morales , Game Informer noted that the PlayStation 5 SSD will allow loading screens to be non-existent. While there will be times when the game has to load items, this is a process that takes seconds.
“The SSD of the PlayStation 5 allows us to load the game faster. If you die or fast travel there are almost instantaneous charges. It just disappears and then appears. You keep playing like nothing. We don’t have loading screens. It’s really impressive, ”said Brian Horton, creative director of Marvel’s Spider-Man: Miles Morales.
But what about the PlayStation 4 version? In it, you will face loads in time just like in Marvel’s Spider-Man . Also, the fast travel will have the subway transition that we met in the last game.
“In the version for PlayStation 4 we have loading screens and subway transitions from the last game”, were the words with which Horton shared this news.
What perhaps raises many doubts is that the improvements on PlayStation 5 mean that Marvel’s Spider-Man: Miles Morales will be worth it on PlayStation 4. However, Insomniac Games assures that it will be an experience that will satisfy those who still do not want to make the leap to the next generation.
“As a gameplay experience, the 2 versions should feel parity. It’s not like one feels very different from another, but the improvements make the final version on PlayStation 5, “said Horton.
Finally, the creative highlighted that the version for PlayStation 4 is worth it: “The version for PlayStation 4 feels great and looks pretty, but it really is a binary difference when you play on PlayStation 5.”
Marvel’s Spider-Man: Miles Morales is coming to PlayStation 5 and PlayStation 4 on November 12.