What was achieved in Horizon Zero Dawn made a very strong impression on some important figures in Final Fantasy VII Remake
Guerrilla Games managed to create something truly sensational with Horizon Zero Dawn, with the only downside being that it was released in a year full of outstanding games. Its strong script and satisfying mechanics could not stand out in a year with Super Mario Odyssey, Breath of the Wild and Persona 5. However, several designers and players were fascinated with many of its elements, being worthy of its acclaim. One of these was Naoki Hamaguchi, who was left thinking a lot about the title when he went to co-direct his own game: Final Fantasy VII Remake.
On the PlayStation blog, Naoki Hamaguchi (co-director of Final Fantasy VII Remake) has written that Horizon Zero Dawn was a great source of inspiration for the development of FF7R. In particular, Hamaguchi was captivated by its graphics, the unique world Guerrilla Games created, and the overall sense of immersion. The game took the director by surprise and its influence can be seen in some aspects of the popular remake. Both received a lot of acclaim after their release, so it can be said that they go along the same line.
Mind you, Hamaguchi is hoping that Horizon Forbidden West will introduce new mechanics and the overall feel of a new experience. After all, that’s what they’re looking to achieve with the next installment of Final Fantasy VII Remake. Yes, in case you forgot, there is still a three-quarter remake of FF7R to be done and not showing that in their advertising should be a serious offense.
Horizon Forbidden West is supposed to be released in 2021, but a delay wouldn’t surprise anyone. On the other hand, Final Fantasy VII Remake Part 2 so far is not visible. Will he make it out next year?