Halo Infinite Technical Beta on Xbox Series X | S, Xbox One and PC allowed players to experience the multiplayer of the new 343 Industries title first hand, but also to get an idea of the performance of the game, which is expected to launch later this year. According to the analysis of the YouTube channel ElAnalistaDeBits, the trial version runs at around 100 FPS on Xbox Series X with 4K resolution.
The target for the flagship console of the Redmond giant aims at 120 fps for multiplayer . As you can see from the video below, however, the Halo Infinite beta reaches an average of 100-110 fps in 4K, with drops settling around 90 fps. The Series S version, on the other hand, manages to maintain 120 fps stably, albeit at a much lower resolution of 1080p. As you can imagine, the Xbox One and Xbox One X versions are far behind in terms of performance: 30 fps and 1080p for the former and 30 fps and 4K, in both cases with sporadic and slight drops.
Keep in mind, however, that this is a technical beta and that there are still months from now to the official launch, which will allow the 343 Industries team to further optimize the performance of Halo Infinite on all platforms. Also at the output there should be various modes for performance, so if you prefer to increase the stability of the framerate at the expense of resolution you will be satisfied.
From the analysis of ElAnalistaDeBits we also learn that, as was to be expected, the Xbox Series X | S of the Halo Infinite beta boast faster load times, as well as better shadows, textures and ambient occlusion than their old-gen counterparts, especially the standard Xbox One.