Halo Infinite beta is unclear. 343 Industries has suggested that its plans for open testing of the video game will be reduced or modified as a result of “this year’s unprecedented challenges.” Plans for the first filming of Halo Infinite were first announced in 2018, and according to studio director Chris Lee, feedback from the community, thanks to such tests, has proven “very helpful” in bringing Halo: The Master. Chief Collection to PC.
However, in a Halo Waypoint blog post, the manager has admitted that “this year’s unprecedented crisis is making it not what we expected to be in terms of big open betas.” In the same post, Lee says the team is still “working closely with the community on almost every facet of the project” and has hinted that there may be changes as the game is still in development. His comments on art styles are a big part of the development.
Although these public tests have not been as extensive as the study initially intended and the impending launch of Xbox Series X is reducing opportunities to do so considerably, Lee has said that “they will soon share an update and evaluate potential gaps to launch these tests. ” The process may not stop at launch.
In fact, in many ways, community feedback and evaluation often carry more weight even after launch, as they are committed to periodically improving the game in the future. After the controversy over the images seen at the Halo Infinite Xbox conference, which users did not like, the improvements will be a fundamental part of the process until its launch in late 2020.