There are still three months left to launch Halo Infinite , and the guys at 343 Industries are still busy balancing the multiplayer component. The players themselves are thinking about helping them, who with the first test – which will be followed by others in the coming weeks – have provided many valuable advice.
As part of a new Halo Waypoint update, the developers talked about some changes implemented based on feedback provided by fans. One of the most obvious involves the radar , which will return to work as in the first games of the Halo series . During the first flight, Halo Infinite’s “Combat Sensor”, or radar, worked very similarly to Halo 5: Guardians’ “Threat Tracker”. In other words, it only showed enemies firing weapons or sprinting.“While some appreciated the new approach, we found that most players missed the old properties in these social matches,” the update added. “We’ve updated the Combat Sensor to feel more like the ‘Motion Tracker’ of old, which shows all movement besides crouch-walking, and should have that ready for folks to test in the next flight. Be sure to keep an eye on it and let us know how it plays!”
The launch of the Halo Infinite single-player campaign and free multiplayer is set for December 8 on Xbox One, Xbox Series X | S and Windows 10 PC, as well as Xbox Game Pass. The co-op and the Forge will arrive in Halo Infinite at a later date .