On November 10, Microsoft will launch the two new consoles for the new generation. Xbox Series X and Xbox Series S will arrive as two different options for players and with several weapons under their arms, such as their total backward compatibility with all previous generations of Xbox, from the first machine to Xbox One.
As Xbox explained in detail, the Series X and Series S backward compatibility will cause some games to have higher resolutions, higher fps, or lower load times without the need for developers to update the game. Of course, companies will be able to optimize their games for the new consoles if they wish, making them take better advantage of the available hardware.
Precisely, a few days ago 343 Industries announced that Halo: The Master Chief Collection will be optimized for Xbox Series X and S, reaching 4K resolution in XSX and up to 120 fps in the campaign and multiplayer for both consoles. Now, the company has indicated that it will not do the same with Halo 5: Guardians. The game will not receive an optimization for Series X and S, although it will benefit from backward compatibility to improve its performance somewhat.
In a post on Halo Waypoint, 343 Industries has discussed this topic: ” Halo 5 will not get the same optimizations for Xbox Series X and Series S as the Master Chief Collection, but owners of next-gen hardware will see the benefits of uptime. faster loads and consistently higher resolution. “
343 Industries recently insisted that Halo 5 will not make it to the Master Chief Collection and Halo 4 will be the last game they add to this collection. Although Halo 5 does not receive a specific optimization, fans of the saga will be able to enjoy it in Series X and Series S while waiting for the arrival of Halo Infinite, a video game that is planned for 2021 but without a specific date.