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God of War: Ragnarok Development Boosted by The Last of Us Part II Sound Designer

Beau Anthony Jimenez, audio designer, also worked on Ori and the Blind Forest

by Sherin ks
January 13, 2021
in Gaming
Reading Time:2 mins read
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God of War: Ragnarok Development Boosted by The Last of Us Part II Sound Designer
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The Last of Us: Part II stands out in many aspects, one of them in its audio section, which generates the atmosphere of tension and drama that covers the game. Obviously, those responsible for it can boast their achievement and are undoubtedly a guarantee for future projects. In that sense, those who are waiting for the sequel to God of War will be happy to know that one of them was integrated into the development of this new SIE Santa Monica title.

Beau Anthony Jimenez, audio designer who participated in The Last of Us: Part II , joined the development of God of War: Ragnarok, one of the most anticipated titles by PlayStation players and from which it is expected to repeat the feat of the first title won by GOTY 2018 . In that sense, it was the same creative who was in charge of making his arrival to the new God of War project official through his Twitter account.

Beyond thrilled to announce I have joined the @PlayStation Sound team! ♥️

Honored to help contribute to PlayStation’s tradition of pushing the industry forward with iconic-sounding experiences… starting with the next God of War title! pic.twitter.com/RsOqQKzZgy

— Beau Anthony Jimenez (@thebeauanthony) January 12, 2021

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If there is any doubt as to the talent of Beau Anthony Jimenez, just know about the most recent projects in which he was involved, which have a great audio section: The Last of Us: Part II , Uncharted: The Lost Legacy and Ori and the Blind Forest .

avast lizenz kaufen

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