Ghost of Tsushima has managed to break sales records since its launch just a few days ago. Such has been its success, which is already ranked as one of the best-rated games by Metacritic users in 2020.
Ten days after its release on PlayStation 4, Sucker Punch’s new job has released its 1.05 update with some exciting new features. First of all, the new level of difficulty called “Lethal” is now available. In it, both enemies and Jin will be much more deadly, that is, they will inflict much more damage. Also, enemies will detect us faster and be more aggressive.
The low-intensity Combat mode is also released, which eliminates the tension of the temporary elements of the combats. For example, enemies will not attack while Jin heals, and some unstoppable attacks can be blocked. In short, a much more relaxed game system that allows the user to play with more peace of mind.
There is also news regarding accessibility. The size of the text of the subtitles, the objectives of each mission, and the interactions can be increased by 150%. There is also an option so that we do not see the name of the speaker when the subtitles are activated, in addition to new colors for this type of text (yellow, blue, red, and green).
Ghost of Tsushima continues to implement new features, while its success continues to grow and grow.