As we know, one of the last big releases for PlayStation 4 was the highly acclaimed Ghost of Tsushima. With a great concept, the title turned out to be a complete success both commercially and critically, as it received great support from the community and specialized media. Now then, Sony has just revealed that the success of the game was completely unexpected by the firm.
This has been shared by Jim Ryan, the current president of Sony Interactive Entertainment during an interview with the GamesIndustry medium . During the interview, the manager shared various details of the games produced by Playstation Studios. As noted, the resounding success of Ghost of Tsushima was something that they had not planned, this includes both in terms of sales, as well as the reception by critics.
“That is the fruit of not massive spending sprees, but of very, very steadily, carefully planned organic growth. Probably the best example I give… I could obviously talk about Naughty Dog, but they’ve always been making great games. But let’s talk about Ghost of Tsushima, which has been a critical delight and certainly a commercial delight to an extent that we didn’t think it would be. That speaks volumes to the work that Sucker Punch has done to build on their previous canon of work.” Ryan noted.