In Sucker Punch Productions they want all players to enjoy Ghost of Tsushima, that is why there will be different difficulties available.
Although in his presentation there was speculation of a challenge level without modification in the style of Nioh or Sekiro: Shadows Die Twice, it is confirmed that Ghost of Tsushima will have the option to adjust the level of difficulty according to the taste of each player.
“So, first of all, we have difficulties. If the game is too easy and you want it to be a much more challenging experience, you can take it to a higher level, ”said Jason Connell in an interview.
The creative director of the project pointed out that offering this type of option was taken with the aim of reaching the largest number of audiences.
“That would be very frustrating for many people who have a lot to gain by playing because they love this medium or this genre. But neither can it be so easy that there is no challenge for some of our biggest and biggest fans. “
Ghost of Tsushima recently introduced extensive gameplay featuring elements such as exploration and combat.
Exclusively for PlayStation 4, Ghost of Tsushima will premiere on July 17 .