There is less and less time for the launch of Cyberpunk 2077. The next CD Projekt RED adventure will be available in November after a long development, and along the way, some things have been cut like the possibility of running on the walls, which was present in the gameplay of 2018. Also, they have not been released still the hours of play that will offer departure. This has caused some fans to fear the possibility that CDPR may have cut more content than expected to reach the launch, something to which the studio is now responding.
In a message from Discord, also shared on the CDPR forums, veteran level designer Miles Tost mentions the absence of mechanics like the one mentioned above, or the Techie character class, and assures that cuts are a common part of any project: “Cutting functions and dimensions [of the project] is a very common part of development. You can see it openly in our game, since we happily gave in to the wishes of the community and we showed you that demo from 2018 “, in reference to the mechanic’s withdrawal.
“Of course, we iterate and change things, and of course we will also have ideas that sound great on paper, but that does not end up working well in the game with the rest of the functions,” says Tost, adding: “In The Witcher 3 also cut a lot of things, but in the end, it all made the game better. Now, I understand that this is disappointing for everyone when it happens, and it is also difficult to understand without knowing the context of a development environment, but, in this case, I kindly ask for your understanding. “
In this, the developer reiterates that cuts occur in all video game developments, and guarantees that Cyberpunk 2077 will be packed with content: “If you are worried about the amount of content in our game, please don’t be. We are notably bad. when it comes to judging the length of our games (I recall that we estimated that players would fully complete TW3 in 100 hours), so we tried not to do it more, “referring to the absence of an estimate of hours.
“But I can only go on saying what I’ve said in the past: you haven’t seen anything yet.” With the promise by its developer that we still have a lot to see, we remind you that Cyberpunk 2077 will be available on November 19 for current and new generation platforms.