While BioWare excited fans by confirming that new installments of Mass Effect and Dragon Age are on the way, many will be disappointed to learn that they won’t come from some of their biggest creatives. The thing is, Casey Hudson and Mark Darrah left the studio.
Electronic Arts announced (via IGN ) that Casey Hudson, general manager of BioWare, and Mark Darrah, executive producer of the next Dragon Age, will be leaving the studio. It is worth mentioning that all the projects the studio is working on continue. This includes Anthem Next, the next Dragon Age, Mass Effect remasters, and the next Mass Effect.
With this change in the Mass Effect leadership team, Samantha Ryan will be tasked with overseeing the study. On the other hand, Christian Dailey, who worked for Blizzard, will be the new executive producer of Dragon Age 4. On the other hand, Matthew Goldman and Mike Gamble will remain as the creative directors of Dragon Age 4 and Mass Effect: The Legendary Edition, respectively.
HUDSON AND DARRAH POINT OUT IT WAS A TOUGH DECISION
Although this is the second time that Hudson leaves BioWare, the creative pointed out that it is a difficult decision. However, he considered it a good time to experience this change in his career.
“It is not a difficult decision to make and major changes like this always come with a degree of sadness. Now I will miss working with the inspiring developers of the most exciting projects I can imagine every day (…) It’s hard to make the decision to move on, but I’m excited for what’s next, for all of us, ”he explained.
For his part, Darrah also pointed out that it was a difficult decision, but he is confident that his team will do great things.
“It was a very difficult decision for me. The team of amazing developers in Dragon Age made my life better. They have taught me so much. But the strength of the team is also what makes this possible. I know that Dragon Age will not only survive without me, it will also shine, ”he said.
What do you think about this new? Do you think this exit will negatively impact BioWare projects? Tell us in the comments.