In an interview with the head of the Xbox division, Phil Spencer , to the Kotaku medium , he revealed that the Bethesda acquisition agreement did not have any kind of clause against PlayStation players , but made it clear that he did not have to be forced to send their games to other platforms than the platforms that they support directly, in addition to the fact that it was not necessary to launch these games on other platforms to recover the investment made.
In the best of cases, we could talk about exclusivity for a time like Epic Games does, that is, that The Elder Scroll VI or Starfield arrive first on PC and Xbox and then arrive on the PlayStation console months later. Although that statement that they can recover the investment without launching their games on PlayStation must be taken into account.
” Is it possible to recoup an investment of $ 7.5 billion if you don’t sell The Elder Scrolls VI on PlayStation consoles? ” Asked the Kotaku reporter.
” Yes, ” Spencer responded quickly.
Then he paused.
“This deal was not made to take games away from another player base [PlayStation]. Nowhere in the documentation, we gathered was:” How can we prevent other players from playing these games? We want more people to be able to play them, not fewer people to be able to play. But I will also say that in the model – I am only directly answering the question asked – when I think about where people will play and the number of devices we had, and we have xCloud, the PC, the Game Pass, and our console base, I do not have We have to release those games to any platform other than the one we support for the deal to work for us. Whatever that means. “