Jason Schreier, on the Bloomberg site , tells us that the cessation of the development of Anthem will have a very positive impact on that of Dragon Age 4 . Indeed, Electronic Arts had to decide early this year on the fate of ” looter shooter ” from Bioware released in 2019. pounded by critics for its release, it had fallen far from the expectations of the players. The studio had then started in 2020 a real work of redesign to try to save its license. The project, soberly named Anthem Next, was to change everything and allow a second release of the game under better auspices. EA’s final decision fell this week, with no real surprise: development came to a halt. The 30 developers of Bioware Austin are tipping over to the next Dragon Age, with new guidelines.
Two titles leading EA to change its mind… in the long term?
It’s been a few years since the Californian publisher adopted a very aggressive economic model for its AAA titles. Faced with the soaring budgets behind its creations, Electronic Arts has implemented a monetization strategy. Whether for its sports games, or its FPS, we have constantly come across paid online content. This has regularly provoked the discontent of the players, even of certain governments. Loot box, Season Pass, cosmetic items… Andrew Wilson, CEO of EA , declared in 2019 that this economic model was fundamental for the future of his company.
Everything was conducive to the creation of a game like Anthem, ideal in its structure for this policy. What could be better than a “ looter shooter” , online, with a real “ game as a service” strategy? A game where players are willing to spend regularly, as is the case with Destiny, Warframe or The Division ? Anonymous sources within Bioware address this desire to monetize Dragon Age in the same way as Anthem in 2017. And this desire emanated as much from EA as from part of the studio. But the latest events have a priori given food for thought. It was asked to Bioware to create a strictly single-player RPG.
Jason Schreier also discusses another game that makes the developer believe in the success of a Dragon Age of this type: Jedi Fallen Order. The latter, completely devoid of multiplayer or online mode, was one of the real success stories of 2019. With more than 10 million players in its first four months of existence, it has shown that it is still possible to make a strong profit. a solitaire game.
The return of a more classic format for the next Dragon Age
The article reveals that part of the Bioware team was against an “ Anthem with dragons”. We have seen many departures in recent months, and even within the management of the studio. But it would appear, then, that EA is learning from its mistakes, as well as from its successes. It gives the legendary studio the opportunity to work on what it does best: an old-fashioned RPG, with strong narration and characters. The last titles of the studio, Anthem but also Mass Effect Andromeda , were not clear successes. Everyone has high expectations for their next title, the date and title of which are not yet known.