Just a year ago, HBO announced a series of The Last of Us, but long before it there were already plans to create a film of the saga. A The Last of Us movie announced in 2014 that, after many years of silence, was quietly canceled by Sony Pictures to be replaced by this television production. Why? Well, according to Neil Druckmann, it seems that the film wanted to bet too much on action, and that did not match the essence of the saga.
“When I was working on the film, a lot of the ideas and comments were like ‘ How do we make it bigger? How do we make the sequences bigger?'” Druckmann comments about the film on the Script Apart podcast, shared by IGN. . Apparently the studio wanted bigger, more flashy action scenes, the usual for big movie productions, but ” that didn’t fit with The Last of Us, and I think that’s ultimately why it wasn’t done. movie”.
Naughty Dog’s current co-chairman thinks The Last of Us would be a better fit for a more intimate, character-centric, independent film approach: “We’re going to approach it as if we were an indie film crew, the way we it fits, how modest and intimate it feels. And with the show, we can bet even more on it because we don’t have to include as many action sequences as we do in the game. “